STEM & STEAM

STEAM education is about more than just the subjects in its name. In fact, it’s about blending those disciplines in ways that promote collaboration, communication, critical thinking and creative problem solving.

STEAM education supports the development of skills between business and education. Students become engaged when they see the relevance of what they are studying and how it can support their future aspirations. In NUSD, we actively seek partnerships with local business professionals in STEAM-related fields. These role models and industry professionals then co-teach with us to provide meaningful and engaging experiences for students.

Newark Unified School District is teaching the standards with STEAM! STEAM and Common Core go hand-in-hand in our classrooms. STEAM education provides an avenue for formally teaching the inter-relationships of how subjects relate in real-life. The Common Core standards are designed to be robust and relevant to the real world, reflecting the knowledge and skills that our young people need for success in college and careers.

Through STEAM education, students explore the world around them, create innovative solutions to problems and engage in collaborative conversations. Students also take part in design challenges in their classrooms and can take afterschool STEAM-related classes.

Technology and digital literacy are a big part of STEAM programs. Students are growing up immersed in technology and can seek information in many ways. Our students use technology as a tool as they learn any of their school subjects. They can learn skills, too, such as coding, animation, video production, applications and more.

 

Problem of Practice for NUSD

Envision Newark Unified School District as a STEAM focused school district where coherent curriculum in science, technology, engineering, arts and math were aligned with the common core standards then students would be…

  • Capable of conducting real-world STEAM projects and inquiry;
  • Capable of authentic and collaborative problem solving;
  • Capable of creative and authentic demonstrations of their learning;
  • Proficient in applying multidisciplinary knowledge and skills 
through STEAM;
  • Proficient in using critical thinking skills and asking and answering higher order 
questions;
  • Proficient in English and other languages in order to communicate with a wide 
variety of stakeholders and to succeed on a global community; and
  • Knowledgeable about and interested in STEAM careers

…through a sense of community that fosters collaboration, critical thinking, communication, creativity and all students feel valued.